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[BUILD] 1 bar, survivability, and DPS

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Hey guys !

I've spent some time this week trying a new build on my Rogue because the ranged build I was using got a bit boring to play so I decided to try to make a very tanky Rogue with good DPS with ONLY 1 bar.

I'm pretty sure my build isn't the tankiest, nor it is the deadliest, but it is VERY effective (IMO) in all current content : Cosmic Patrols, Axis, CDR, and extremely easy to use.

marvelheroes.info/build/40000/

At the moment with very average rolls and 8k Omega :
- 62% Damage negation (without Shifting sands toggle)
- 34k HP (17k with Shifting sands toggle ON)
- 64 % Crit chance
- 65 % brut chance (without counting Grenade's brutal Strike for Area powers)
- 11k Critical Damage
- 17k Brutal Damage

NOTE : Shifting sands toggle is ALWAYS ON.

My TTK is around 4:30 without challenges, average rolls, and a lvl 1 ultimate. I can very easily handle 100 stacks against sentinels and still get hit by some telegraphs without dying, my TT66 was around 4:10 (no deaths). I have never failed a Cosmic Danger Room, with her tankyness I rarely die (even against Obliterators) and with all her AoEs and DPS I finish most of my CDRs in less than 4 min.

I am not a theorycrafter, my build is not optimal in any way, my items aren't super well rolled and I'm not even sure if my rotation is good enough. I've never shared a build before simply because I don't think I'm "good" enough to advice other players, but I just wanted to share my build for two reasons :
- Help people who want to play a 1 bar build with Rogue that can do any endgame content.
- Taking advice from knowledgeable players on ways that may improve my build.

Thanks for reading !


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